Bug-Fix Update in CS2: Release Insights
Map Updates
The maps Inferno, Anubis, Vertigo, Ancient, and Mirage have received fresh updates. Each change is aimed at enhancing the gameplay and addressing found bugs.
Detailing Settings
The “Very High” option in the settings for model and texture detailing has been removed. It used to differ by texture filtering mode, but now that’s a separate setting. Consequently, “Very High” and “High” have become identical.
Minor Fixes
- The finger position on the AWP sniper rifle has been corrected.
- Various adjustments have been made to sticker designs.
- The reticle outline rendering has been corrected for fractional values.
Technical Improvements
- A problem that reduced the amount of XP when reconnecting to a match has been resolved.
- The
buy <item>
command has been updated in line with the new purchasing system.
Visual and Gameplay Elements
Changes have been introduced in the muzzle flame display of automatic sniper rifles and glass shattering effects, making the gameplay more realistic.
Enhanced Interface
Now, sorting parameters are present in the secondary inventory selection panel for easier sticker application.
User Identification Correction
An error has been fixed where users from Germany were incorrectly identified as users from China.
Localization
Localization files have been updated to improve the translation quality of the game.
This rewrite helps players better understand the recent changes in CS2, making the gameplay even more engaging and comfortable.
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