Dota 2 patch 7.32e

Оглавление

    GENERAL CHANGES

    Siege units now take 10% less damage from player-controlled creeps (such as eidolons, treants, and tamed creatures). This change does not apply to creep-heroes like Spirit Bear or Golems.
    Mage creeps are now level 5 so that they cannot be cast on them at the start of the game with abilities like Enigma’s Demonic Conversion or Doom’s Devour
    The number of additional tower attack targets when fortifying buildings has been increased from 4 to 5

    ITEM CHANGES

    ABYSSAL BLADE damage bonus increased from 25 to 30
    BLOODSTONE: Bloodpact duration decreased from 6 to 5 seconds
    BOOTS OF BEARING: Endurance no longer has charges
    DIVINE RAPIER: Total cost decreased from 5950 to 5600 gold
    ENCHANTED MANGO: Cooldown bonus health reduced from 0.6 to 0.4
    EYE OF SKADI: Cold Attack ranged creature movement slow increased from 40% to 50%
    FORCE STAFF: Force mana cost increased from 100 to 150
    GLEIPNIR:Eternal Chains damage decreased from 220 up to 180; Eternal Chains radius reduced from 450 to 400
    GUARDIAN GREAVES: Guardian Aura low health recovery bonus reduced from 18.5 to 14.5;Guardian Aura low health armor bonus reduced from 10 to 8
    HURRICANE PIKE: Hurricane Thrust mana cost increased from 100 to 150
    MAELSTROM: Chain Lightning damage decreased from 140 to 135
    METEOR HAMMER: Meteor Hammer cast time decreased from 2.5 to 2 seconds (total time to strike decreased from 3 to 2 .5 seconds)
    NULLIFIER: Total cost decreased from 4725 to 4375 gold; Damage bonus reduced from 80 to 75
    RADIANCE: Total cost decreased from 5050 to 4700 gold; Damage bonus reduced from 60 to 55
    REVENANT’S BROOCH: Phantom Province now also increases attack speed by 60; Phantom Province attacks with this effect are now affected by spell lifesteal
    SACRED RELIC: Cost reduced from 3750 to 3400;Damage bonus reduced from 60 to 55
    SHADOW BLADE: Shadow Walk: The effect will now break if the additional damage from exiting was dealt while cloaking. Abilities such as Clinkz’s Burning Barrage and Ember Spirit’s Sleight of Fist added additional damage to each attack if they were cast while cloaking.
    SOLAR CREST attribute bonus increased from 5 to 6; Movement speed bonus increased from 20 to 25
    WRAITH BAND: Attack speed bonus reduced from 6/12 to 5/10

    HERO CHANGES

    ABADDON: Base attack interval reduced from 1.7 to 1.5 seconds

    ALCHEMIST
    UNSTABLE CONCOCTION
    Max stun duration increased from 1.75/2.5/3.25/4 to 2.2/2.8/3.4/4

    CHEMICAL RAGE
    Bonus damage per gifted scepter increased from 20 to 25

    ANCIENT APPARITION
    TALENTS
    Level 10 Talent increased from +200 Chilling Touch Attack Range to +300
    Level 15 Talent increased from +200 Cold Feet Rip Distance to +300

    ANTI-MAGE
    Post-attack delay reduced from 0.6 to 0.3 seconds
    MANA VOID
    Now stuns all units hit

    ARC WARDEN
    SPARK WRAITH
    Aghanim’s Scepter second spark proc reduced from 375 to 225

    AX
    Base movement speed increased from 310 to 315
    COUNTER HELIX
    Radius increased from 275 to 300

    BANE
    Base stats increased by 1
    BRAIN SAP
    Secondary target healing with Aghanim’s Shard increased from 25% to 30%

    BATRIDER
    STICKY NAPALM
    Mana cost increased from 20 to 25

    FLAMING LASSO
    Aghanim’s Scepter second target range increased from 600 to 650

    BEASTMASTER
    DRUMS OF SLOM
    Damage per hit increased from 110 to 115
    TALENTS
    Level 15 Talent reduced from +25 Movement Speed ​​to +20

    BOUNTY HUNTER
    SHADOW WALK
    movement/attack slow rescaled from 16/24/32/40 to 15/25/35/45

    BREWMASTER
    PRIMAL SPLIT
    Fire Warrior armor increased from 0/4/8 to 0/8/16

    BROODMOTHER
    SPIN WEB
    Max spin speed reduced from 18/28/38/48% to 10/22/34/46%
    SPINNER’S SNARE
    Charge cooldown increased from 20 to 30 seconds

    SPAWN SPIDERLINGS
    Spiderlings lifespan reduced from 40/45/50 to 40 seconds
    Spiderlings lifespan reduced from 60 to 40 seconds

    CENTAUR WARRUNNER
    HITCH A RIDE
    Now applies the effect of the Stampede ability to the wearer (if already active, the duration is added instead of refreshing)
    Cooldown reduced from 45 to 30 seconds

    CHAOS KNIGHT
    CHAOS BOLT
    mana cost reduced from 110/120/130/140 to 110

    CLINKZ
    SKELETON WALK
    Now always spawns 1 skeleton from Burning Army when exiting invisibility
    Aghanim’s Shard bonus reduced from 2 to 1 (total skeletons unchanged)

    DARK SEER
    NORMAL PUNCH
    Maximum stun duration reduced from 2.25 to 2 seconds

    DAZZLE
    TALENTS
    Level 10 Talent increased from +50 Damage to +60

    DEATH PROPHET
    Intellect gain reduced from 3.3 to 3
    Strength gain reduced from 3.1 to 2.9
    TALENTS
    Level 10 Talent reduced from +14% Magic Resistance to +12%
    Level 15 Talent: +30 Damage/Heal from Replaced Spirit Siphon with +300 Health
    Level 20 Talent changed from +400 Health to +30 Spirit Siphon Damage/Heal

    DRAGON KNIGHT
    ELDER DRAGON FORM
    cooldown reduced from 105 to 100 seconds
    Aghanim’s Scepter no longer reduces cooldown by 5 seconds

    FIREBALL
    Mana cost reduced from 100 to 80

    DROW RANGER
    FROST ARROWS
    Aghanim’s Shard health regen per stack reduced from 10% to 8
    MARKSMANSHIP
    Now only grants allied ranged heroes only half the bonus agility

    ELDER TITAN
    ECHO STOMP
    Awakening damage increased from 50/100/150/200 to 55/120/185/250

    ASTRAL SPIRIT
    Hero damage bonus increased from 14/36/58/80 to 17/38/59/80

    EMBER SPIRIT
    TALENTS
    Level 10 Talent reduced from 15 Damage to 12
    Level 20 Talent reduced from 65 Sleight of Fist Hero Damage to 55

    ENCHANTRESS
    ENCHANT
    Cooldown changed from 28/24/20/16 to 30/24/18/12 seconds
    Movement slow changed from 55% to 30/40/50/60%
    Slow duration changed from 3.75/4.5/5, 25/6 for 5 seconds

    LITTLE FRIENDS
    Cast range increased from 600 to 750

    GRIMSTROKE
    INK SWELL
    damage per second increased from 25/35/45/55 to 25/40/55/70 (75/120/165/210 total damage)
    SOULBIND
    cooldown decreased from 90/70/50 to 70/60/50 seconds

    HOODWINK
    ACORN SHOT
    bonus damage increased from 50/75/100/125 to 50/80/110/140

    HUSKAR
    INNER FIRE
    Powerless duration increased from 1.75/2.5/3.25/4 to 1.9/2.6/3.3/4 seconds
    TALENTS
    Level 20 Talent increased from 4s Life Break Cooldown to 5s

    JAKIRO
    ICE PATH
    Ice duration increased from 2.6/2.9/3.2/3.5 seconds to 3/3.5/4/4.5 seconds (max stun duration unchanged)

    MACROPYRE
    Damage now begins to deal not after half a second, but instantly

    JUGGERNAUT
    Base damage increased from 50-54 to 53-55

    BLADE FURY
    Aghanim’s Shard Attack Interval increased from 1.2 seconds to 1.4 seconds
    BLADE DANCE
    Critical Damage increased from 180% to 190%
    TALENTS
    Level 10 Talent increased from +75 Blade Fury AoE to +10

    KEEPER OF THE LIGHT
    WILL-O-WISP
    Attacks to Kill increased from 6 to 7

    KUNKKA
    GHOSTSHIP
    Damage over time increased from 40% to 45%

    LESHRAC
    PULSE NOVA
    damage reduced from 90/140/190 to 80/135/180

    LICH
    Intelligence gain increased from 3.6 to 3.8
    FROST BLAST
    Cast delay reduced from 0.4 to 0.3 seconds
    Cast range changed from 600 to 575/600/625/650

    LINA
    DRAGON SLAVE
    cooldown increased from 9 to 12/11/10/9 seconds

    LIGHT STRIKE ARRAY
    Mana cost increased from 100/105/110/115 to 115

    FIERY SOUL
    Bonus attack speed per effect reduced from 10/20/30/40 to 8/16/24/32
    Bonus movement speed per effect reduced from 1.5/2/2.5/3% to 1/1.5/ 2/2.5%
    TALENTS
    Level 15 Talent reduced from 350 Health to 250
    Level 20 Talent reduced from 15/1% Haste per Fiery Soul to 10/1%

    LION
    Base armor increased by 1
    Base agility decreased from 18 to 15
    FINGER OF DEATH
    Cooldown decreased from 160/100/40 to 140/90/40 seconds

    LUNA
    LUCENT BEAM
    Aghanim’s Shard cast duration increased from 12 seconds to 15 seconds
    Aghanim’s Shard cast bonus damage increased from 15 to 17

    MEDUSA
    MYSTIC SNAKE
    Base Damage increased from 80/120/160/200 to 85/130/175/220
    TALENTS
    Level 15 Talent increased from 2s Mystic Snake Cooldown to 3s

    MIRANA
    LEAP
    Aghanim’s Shard cast damage increased from 150 to 170
    Aghanim’s Shard cast range increased from 600 to 800

    MONKEY KING
    Base agility increased by 1

    PRIMAL SPRING
    Max cast duration reduced from 1.6 to 1.5 seconds

    NAGA SIREN
    ENSNARE
    Cast range reduced from 575/600/625/650 to 500/525/550/575
    Aghanim’s Scepter cast range multiplier increased from 1.5 to 1.6

    SONG OF THE SIREN
    Cooldown increased from 160/120/80 to 180/130/80 seconds
    REEL IN
    Pull speed increased from 150 to 200

    NATURE’S PROPHET
    Agility reduced from 22 + 3.6 to 20 + 3.4
    Intelligence gain reduced from 3.7 to 3.5

    WRATH OF NATURE
    Base damage reduced from 115/150/185 to 105/145/185
    TALENTS
    Level 20 Talent: Sprout’s Binding no longer pierces Spell Immunity

    NECROPHOS
    DEATH PULSE
    mana cost reduced from 100/130/160/190 to 100/120/140/160

    OGRE MAGI
    IGNITE
    slow increased from 20/22/24/26% to 20/23/26/29%

    FIRE SHIELD
    Fireball damage increased from 125 to 160

    OMNIKNIGHT
    DEGEN AURA
    radius increased from 400 to 450

    ORACLE
    FORTUNE’S END
    Projectile speed increased from 1000 to 1200
    Radius increased from 300 to 350

    OUTWORLD DESTROYER
    SANITY’S ECLIPSE
    Now deals double damage to illusions

    PANGOLIER
    SHIELD CRASH
    damage reduced from 90/160/230/300 to 75/150/225/300

    ROLL UP
    Casting no longer applies a normal dispel on the wearer

    PHANTOM ASSASSIN
    STIFLING DAGGER
    Base damage increased from 65 to 65/70/75/80
    BLUR
    Stealth reveal radius decreased from 600 to 400

    PUCK
    WANING RIFT
    damage reduced from 70/130/190/250 to 60/120/180/240

    PUDGE
    ROT
    Aghanim’s Scepter damage bonus reduced from 100 to 95

    PUGNA
    LIFE DRAIN
    Aghanim’s Shard totem damage percentage increased from 70% to 75%

    QUEEN OF PAIN
    Base damage increased by 2

    RAZOR
    STORM SURGE
    Aghanim’s Shard now has a 1 second cooldown

    RIKI
    SLEEPING DART
    Cast range decreased from 1000 to 600
    Cooldown increased from 12 to 15 seconds

    RUBICK
    TELEKINESIS
    Aghanim’s Shard no longer reduces cooldown when cast on self or an ally
    TALENTS
    Level 10 Talent reduced from 175 Telekinesis Landing Damage to 150

    SAND KING
    EPICENTER
    Attack slow increased from 30 to 30/45/60
    Movement slow increased from 30% to 30/40/50%
    TALENTS
    Level 10 Talent increased from +0.3s Burrowstrike Stun Duration to +0.5s
    Talent 15 level: Caustic Finale base damage bonus increased from 100 to 120

    SHADOW SHAMAN
    Totem gold reduced from 28-36 to 22-30

    ETHER SHOCK
    Max range increased from 500 to 600
    TALENTS
    Level 15 Talent increased from +120 Mass Serpent Ward Totem Range to +140

    SILENCER
    ARCANE CURSE
    Cooldown increased from 20/18/16/14 to 22/20/18/16 seconds
    TALENTS
    Level 10 Talent reduced from +12 Arcane Curse Damage to +10
    Level 15 Talent reduced from +25 Global Silence Cooldown to 20 seconds

    SLARDAR
    CORROSIVE HAZE
    Cast range increased from 700/800/900 to 900

    SLARK
    POUNCE
    Cooldown increased from 20/16/12/8 to 22/18/14/10 seconds
    Aghanim’s Scepter range decreased from 1200 to 1100

    SNAPFIRE
    FIRESNAP COOKIE
    Casting with Aghanim’s Shard now only deals half damage as Mortimer Kisses hits the ball

    STORM SPIRIT
    Base attack interval reduced from 1.7 to 1.6 seconds

    TEMPLAR ASSASSIN
    Base strength increased by 2

    TINY
    TREE VOLLEY
    Throw interval increased from 0.4 to 0.5 seconds
    Maximum cast duration increased from 2.4 to 2.5 seconds

    TREANT PROTECTOR
    LIVING ARMOR
    reduced from 6/8/10/12 to 4/6/8/10

    NATURE’S GUISE
    No longer increases healing and health regeneration

    TUSK
    ICE SHARDS
    cast range reduced from 1800 to 1400
    WALRUS PUNCH!
    Critical damage reduced from 300/350/400% to 250/325/400%

    UNDYING
    DECAY
    Heal duration reduced from 45 seconds to 40 seconds
    SOUL RIP
    Mana cost increased from 90/100/110/120 to 120
    TALENTS
    Level 10 Talent reduced from +60 Decay Damage to +50

    WARLOCK
    CHAOTIC OFFERING
    Golem damage increased from 100/150/200 to 110/170/230
    Aghanim’s Scepter golem damage increased from 75/110/150 to 80/125/170
    Aghanim’s Scepter second golem spawn delay increased from 0.2 to 0.5 seconds
    TALENTS
    Level 10 Talent increased from +3% Fatal Bonds Damage to +4%

    WINDRANGER
    POWERSHOT: Range increased from 2600 to 3000
    FOCUS FIRE: Damage reduction reduced from 30% to 25%

    WINTER WYVERN
    WINTER’S CURSE: Now applies a normal dispel on the target

    WITCH DOCTOR
    VOODOO RESTORATION Heal and Damage increased from 10/20/30/40 to 10/22/34/46
    TALENTS: Level 20 Talent increased from +20% Maledict Damage per Trigger to +25%