What changes will there be in Vanguard compared to the beta?

Well, it’s obvious that this is a full-fledged game with a lot of content, but let’s see what they’ll fix/change:
Many visibility improvements:
- They will change essentially everything, from smoke and muzzle flash during shooting, raindrops off the face, to bugs, and so on.
Many sound improvements:
- Everything there as well: footsteps, general sounds, fewer commentator lines, and so on.
Spawns:
- They fixed those too, addressed bugs, and will continue to fix them later.
Movement:
- Grenades no longer slow down movement, less suppression is in effect, and sprinting time has been altered.
New perks:
- Ninja – dead silence, but as a perk. Dauntless – a perk that removes all slows.
Weapons:
- Shotguns have become deadlier.
- Many weapons had their effective range and hip-fire adjusted.
- Negatives in modules have increased.
- Smoke grenades hide players from afar but not up close.
Killstreaks and field modifications:
- You won’t see allied UAVs and so on hovering above your head anymore, only their effects.
- UAVs and similar are easier to shoot down.
- and a lot more.
You can read all the changes in detail at the source link above.
Answers:
Комментариев пока нет. Будьте первым!