What changes will there be in Vanguard compared to the beta?

What changes will there be in Vanguard compared to the beta?

Table of Contents

    Well, it’s obvious that this is a full-fledged game with a lot of content, but let’s see what they’ll fix/change:

    Many visibility improvements:

    • They will change essentially everything, from smoke and muzzle flash during shooting, raindrops off the face, to bugs, and so on.

    Many sound improvements:

    • Everything there as well: footsteps, general sounds, fewer commentator lines, and so on.

    Spawns:

    • They fixed those too, addressed bugs, and will continue to fix them later.

    Movement:

    • Grenades no longer slow down movement, less suppression is in effect, and sprinting time has been altered.

    New perks:

    • Ninja – dead silence, but as a perk. Dauntless – a perk that removes all slows.

    Weapons:

    • Shotguns have become deadlier.
    • Many weapons had their effective range and hip-fire adjusted.
    • Negatives in modules have increased.
    • Smoke grenades hide players from afar but not up close.

    Killstreaks and field modifications:

    • You won’t see allied UAVs and so on hovering above your head anymore, only their effects.
    • UAVs and similar are easier to shoot down.
    • and a lot more.

    You can read all the changes in detail at the source link above.