Behind the Scenes of MWIII Development: Rumors vs. Reality

Key Development Highlights
- Development time – just 16 months, but given the standardized engine for COD, this timeframe proved sufficient for the implementation of new ideas.
- Reorientation – the initially planned campaign in Mexico was replaced, prompting reflections on the flexibility of the development process.
- Creative differences – despite Sledgehammer’s reluctance to follow Infinity Ward’s directives, the game has retained its unique character and innovation.
- Gameplay changes – the removal of the Pick-10 system speaks to ongoing transformations in the game’s mechanics.
Between Expectations and Reality
The development of MWIII seems to have been fraught with difficulties and compromises, but the result is a game that resonates with the gaming community. Is it possible that part of the canceled campaign in Mexico has found its way into MWII? And what is the real story behind Las Almas becoming Urzikstan? These questions remain open for further discussion.
It’s important to remember that each new COD game is not just a collection of maps and characters; it’s the result of colossal effort and numerous decisions hidden from the eyes of regular users.
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