What changes will there be in Vanguard compared to the beta?

What changes will there be in Vanguard compared to the beta?

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    Well, it’s obvious that this is a full-fledged game with a lot of content, but let’s see what they’ll fix/change:

    Many visibility improvements:

    • They will change essentially everything, from smoke and muzzle flash during shooting, raindrops off the face, to bugs, and so on.

    Many sound improvements:

    • Everything there as well: footsteps, general sounds, fewer commentator lines, and so on.

    Spawns:

    • They fixed those too, addressed bugs, and will continue to fix them later.

    Movement:

    • Grenades no longer slow down movement, less suppression is in effect, and sprinting time has been altered.

    New perks:

    • Ninja – dead silence, but as a perk. Dauntless – a perk that removes all slows.

    Weapons:

    • Shotguns have become deadlier.
    • Many weapons had their effective range and hip-fire adjusted.
    • Negatives in modules have increased.
    • Smoke grenades hide players from afar but not up close.

    Killstreaks and field modifications:

    • You won’t see allied UAVs and so on hovering above your head anymore, only their effects.
    • UAVs and similar are easier to shoot down.
    • and a lot more.

    You can read all the changes in detail at the source link above.