Call of Duty: Warzone Season 4 brings significant weapon balance changes

Activision has implemented a major weapon rebalance in the game Call of Duty: Warzone. Many players have noted that this is the most significant weapon balance update across all seasons and even since the launch of Warzone. This was also acknowledged by the developers at Raven Software in their blog.

The primary player balance changes were related to average time to kill, bullet velocity, and minimum weapon damage. In addition to the balance update, a new operator skin for Portnova was added, reminiscent of a darker Rose—something players were already displeased with upon its announcement.

A new mode, Payload, was introduced—the first based on specific items. A significant update was also added to the zombie mode: a new map called Mauer der Toten, which will be part of the Dark Aether storyline.

Furthermore, players of Warzone and Black Ops Cold War will receive additional double XP and weapon XP for 72 hours, starting from 8 PM Moscow time on July 16th. The fourth season kicks off a day earlier, and the full list of changes can be found on the developers’ website.

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